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James Broadley
Broaders
Character Artist


Location:
United Kingdom

Language(s):
English

Member Since:
May 2007

Last Updated:
6 December 2009

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Bionicle Lego
Maya, mental ray, Photoshop
June 2007


   
I wanted to make a CG version of a real world object that could then be rendered and composted over an image or footage of a real background. The object I chose to model is a Bionicle toy robot from lego. I chose the Bionicle robot because it would be a challenge to make as well as being a interesting character. This is my first attempt a compositing a 3D object over a photo any comments on this are more than welcome.
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